Although the genre can trace its roots all the way back to 1973 with a largely unknown game, Maze War, it was not popularized until 1992 when a little shareware title called Wolfenstein 3D was released. In addition to its accomplishment of being a film-to-game adaptation that didn't suck, GoldenEye is largely responsible for bringing the then almost exclusively computer-based FPS genre to consoles, and thus, a much broader audience. and ridiculously lenient auto-aim tend to overshadow how revolutionary it was for its time and the huge impact it had on the development of other shooters. While its fun factor has not diminished one tiny bit, its blocky graphics, questionable A.I. True, when compared to modern first-person shooters, GoldenEye does prove to be more than a little dated. There are few gamers from the Nintendo 64 generation who don't harbor fond memories of sleepless nights playing GoldenEye 007 with friends, shouting things like, "Hey, no screen watching!" and, "No fair! Using Odd Job's cheating!" Although many of us hold this game in high regards, if only for the countless hours of gaming euphoria it provided us, many overlook GoldenEye's significance in defining a genre.
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